We treat animation as a language rather than a technique. It lets an idea take a shape live action cannot reach, which is why we use it for films and campaigns both.
Producers and cultural bodies commissioning animated narrative work.
Brands and agencies needing animation or motion as part of a campaign.
Practices and developers needing complex ideas explained visually.
Technique follows the story. Frame-by-frame hand animation, 3D and motion graphics are each right for different problems, and expensive when chosen for the wrong one.
We keep direction and production together, so the look established in development survives contact with the schedule.
Children of Barzagh was animated frame by frame to merge handcrafted animation with cinematic storytelling. It premiered at the Red Sea International Film Festival, where it received the Special Mention Award, and has since won First Prize for Fictional Film at the Central Illinois Film Festival and continued through an international festival circuit.
That project is the clearest statement of how we approach animation: the method was chosen because the subject demanded it, and the production was built around sustaining it.
Frame-by-frame work where the texture of the hand is part of the point.
Dimensional work for product, architecture and title sequences.
Typography, diagrams and data given movement and clarity.
Clean-up, extension and effects work on live action.
Moving identity systems and title design.
Complex propositions made legible in short form.
We take animation & vfx commissions across the United Arab Emirates, including Dubai, Abu Dhabi, Sharjah and Ras Al Khaimah, and across Saudi Arabia, including Riyadh, Jeddah, Mecca, Medina, AlUla, NEOM and Diriyah. Travel, permits and local crew are arranged as part of the production.
Yes. Children of Barzagh was hand animated frame by frame; we also produce 3D and motion graphics depending on what the project needs.
Yes. Extending an existing identity into motion is a common brief.
Yes, though for unbuilt schemes that usually sits under our 3D and visualisation work, which is planned alongside the eventual project photography.